Demo Notice: This page covers Day 1 content from the free demo. Day 1 is titled "The Beloved" and serves as the introduction to the game's story and characters.
Day 1 Overview
Day 1, titled "The Beloved", introduces you to the mysterious world of The Kid At The Back. You'll meet the main characters, establish initial relationships, and make choices that will affect your journey through the story.
The day is structured around several key scenes: the morning, classroom introduction, lunch, and the crucial stargazing event.
Character Introductions
Sol
The mysterious transfer student who sits at the back of the classroom. Sol wears black attire, has heterochromia eyes (different colored eyes), and sports piercings that add to their enigmatic aura. Their quiet demeanor hides a complex personality that players will discover throughout the game.
First Impressions: Sol appears distant and mysterious. They don't seem interested in making friends with the other students, preferring to sit alone and observe.
Crowe
A charming student with warm brown skin, dark blue eyes, and elegant braids. Crowe is one of the first characters to show genuine interest in the protagonist, offering a stark contrast to Sol's mysterious behavior.
First Impressions: Crowe is warm and inviting. Their smile is described as charming, and they seem genuinely friendly to new students.
Supporting Cast
- Hyugo: Accompanies Sol, plays a role in explaining the game's world
- Brittney: One of Crowe's closest friends
- Jess: Supporting character in the school setting
- Geo: Mentioned as Brittney's friend
- Deryl: Appears in the school environment
Scene-by-Scene Breakdown
Morning Scene
The day begins with the protagonist's arrival at school. This opening scene is primarily flavor text with no major consequences for your choices. Take this time to observe the school environment and get a feel for the atmosphere.
Choices Available:
- Observe your surroundings
- Head to your classroom
- Look for familiar faces
Classroom Scene
This is where you first notice the mysterious student sitting at the back of the classroom - Sol. The classroom scene establishes the visual setting and introduces the contrast between the normal school environment and the unsettling presence of Sol.
Key Choice: First Interaction
| Choice | Effect |
|---|---|
| Observe quietly | Neutral choice, no immediate relationship changes |
| Approach and introduce yourself | Begins building rapport with Sol |
| Ignore and sit down | Avoids immediate interaction |
Lunch Scene
The lunch scene is your first major opportunity to establish relationships with the main characters. Pay attention to your choices here as they influence later story developments.
Critical Choice: Who to Sit With
| Choice | Consequence |
|---|---|
| Join Sol | Advances Sol's route, begins building affinity |
| Call Sol Over | Alternative way to interact with Sol |
| Stay with the group (+1 Crowe) | Safe choice, builds Crowe's route |
Important Note: Regardless of your choice, the story will continue to Day 2. However, your relationships will affect available options and story branches in subsequent days.
The Stargazing Event - Critical Choice
The afternoon leads to a special stargazing event, which is the most important choice in Day 1. This choice has permanent consequences that affect your entire playthrough.
⚠️ WARNING: This choice determines your Day 1 ending!
The Choice
During the stargazing scene with Crowe, you will have two options:
| Choice | Outcome |
|---|---|
| Hug him | Normal Route - Continues the story as normal. +1 affection to both Crowe and Sol. |
| Kiss him | Bad Ending: "No Witnesses" - Triggers the dark ending immediately. +10 affection to Crowe, no change to Sol. |
Understanding the Consequences
If You Choose "Hug him":
- The story continues normally
- You maintain access to all story branches
- Relationship building continues in Day 2
- This is the recommended choice for a full experience
If You Choose "Kiss him":
- You will immediately trigger the Bad Ending: "No Witnesses"
- This ending concludes Day 1 (and Day 2) with a dark conclusion
- You will need to replay to access other routes
Bad Ending: No Witnesses
Triggered by choosing "Kiss him" during stargazing
Story Summary
The Player and Crowe are stargazing together. The atmosphere is romantic and intimate. When given the choice, the Player decides to kiss Crowe.
The Kiss: The Player feels butterflies rattling in their stomach, their heart beating fast. Crowe freezes at first, making the Player want to apologize. But then, something unexpected happens. Crowe presses the Player closer to him, returns the kiss, and uses his hands to hold the Player's waist gently, not wanting to let go.
This tender moment ends Day 1 on what seems like a romantic note, but the consequences will unfold in Day 2...
Day 1 Choices Flowchart
[Start Day 1]
↓
[Morning Scene] → Flavor choices only
↓
[Classroom Scene]
├── Observe quietly (Neutral)
├── Approach Sol (+Sol affinity)
└── Ignore and sit down (Avoidant)
↓
[Lunch Scene]
├── Join Sol (+Sol route)
├── Call Sol Over (+Sol route alternative)
└── Stay with the group (+Crowe affinity)
↓
[Stargazing Event] ⚠️ CRITICAL CHOICE
├── Hug him → Normal Route (RECOMMENDED)
└── Kiss him → Bad Ending: No Witnesses
Affection Points Guide
Sol Affection Indicators
- Makes more direct eye contact
- Finds excuses to be near you
- Behavior becomes more intense as affection grows
Crowe Affection Indicators
- Offers warm smiles and genuine interest
- Invites you to group activities
- Shows protective behavior
Tips for Day 1
-
Save Before Stargazing: The stargazing choice is permanent. Save your game before this scene.
-
Explore All Options: Consider playing through multiple times to experience different routes.
-
Watch for Warning Signs: Even "safe" choices can lead to unexpected consequences.
-
Build Relationships: Your Day 1 choices affect Day 2 availability.
-
Trust Your Instincts: The game rewards careful observation and thoughtful choices.
What Comes Next
After completing Day 1, you will proceed to Day 2: The Kingdom, where the story branches significantly based on your Day 1 choices. The "Hierarchy" system will be revealed, and you'll face new challenges and relationship dynamics.
Related Pages
- Day 2: The Kingdom - Continue your journey
- Complete Walkthrough - Full game guide
- Character Routes - Learn about Sol's route
- Endings Guide - All possible endings
Last updated: May 2026